TAO

Discussion relating to Battles in Italy

Moderators: AlexS, Run5 Staff, SSG Staff

TAO

Postby Richard III » Mon Jun 07, 2010 12:48 am

I hope this will get more traction here then other Forums.

I thought the original SSI TAO was the best computer wargeame experience in my life, and it still is very playable.

The question is, there are 3 versions I`ve found in my re-buying of newer SSG Games by Matrix. The one in the old KP, the one in BIN and the one in BIT. What`s the difference and which is the most like the original game ?

TIA
Richard III
Lance Corporal
Lance Corporal
 
Posts: 10
Joined: Wed Jun 02, 2010 9:06 am

Postby JSS » Mon Jun 07, 2010 3:39 am

My favorites are the KP and BII versions (each of these I enjoy playing as much as I did the original).

Am slightly partial to the BII version as it has all the lastest game features... :roll: :wink:
User avatar
JSS
Site Admin
 
Posts: 2489
Joined: Wed Oct 01, 2003 9:13 pm
Location: Washington D.C.

Postby Joe » Mon Jun 07, 2010 4:14 pm

The one in Korsun Pocket feels more like the original.

But many game features were aded so the one in battles in Italy actually plays best.

We are of course talking about ther 32 turn scenario 'Last Blitzkrieg".

I thought the 64 turn full Bulge Scenario In TAO2 was excellent!

-
Joe
Colonel
Colonel
 
Posts: 1650
Joined: Mon Aug 04, 2003 8:32 pm

Postby Treale » Tue Jun 08, 2010 1:32 am

Joe wrote:The one in Korsun Pocket feels more like the original.

But many game features were aded so the one in battles in Italy actually plays best.

We are of course talking about ther 32 turn scenario 'Last Blitzkrieg".

I thought the 64 turn full Bulge Scenario In TAO2 was excellent!

-


Is this the same as the "On to Antwerp" scenario?
Treale
Lieutenant
Lieutenant
 
Posts: 195
Joined: Sun Nov 30, 2003 12:32 am
Location: Central Florida

Postby JSS » Tue Jun 08, 2010 1:59 am

Treale wrote:
Is this the same as the "On to Antwerp" scenario?


Yes, the 32 turn scenario.
User avatar
JSS
Site Admin
 
Posts: 2489
Joined: Wed Oct 01, 2003 9:13 pm
Location: Washington D.C.

Postby Treale » Tue Jun 08, 2010 2:13 am

JSS wrote:
Treale wrote:
Is this the same as the "On to Antwerp" scenario?


Yes, the 32 turn scenario.


I've played it many times. An enjoyable scenario!
Treale
Lieutenant
Lieutenant
 
Posts: 195
Joined: Sun Nov 30, 2003 12:32 am
Location: Central Florida

Postby Richard III » Wed Jun 09, 2010 1:53 am

Thanks very much guys

I`ve been playing the KP version VS the AI and in 3 trys can`t seem to get off the ground as the Germans here, where in TAO I could usually get to the Muse. I enjoy the Campaign version there.

So some help/advice would be appreciated.

The problems seems to be that in the South the 6Th.Army Inf. units near Echterback Bridge don`t release until turn 9 or 10, a third into the Game.

Pz Lehr near Clervaux don`t seem to be able to cross the river until Turn 9 as well ??? or I`m doing something wrong there ?

Die 1x rolls with 10 -1 odds 2 turns in a row against dug in US 2nd.Div Inf. units on the front line seem to be a game killer for time lost.

The other SS/Para formations get as far as Houffliz ( sp ? ) by Turn 11 but their supply is way back and blocked.

The various forts really slow the Germans as well and I don`t see how 32 turns is enough to get anywhere, at least with my poor playing :cry: . Is there anyway to edit these variations
to 64 turns ?

Arer there any Docs/Read Me for these versions ?

This is not a complaint but I`m lost in the new versions :oops:
Richard III
Lance Corporal
Lance Corporal
 
Posts: 10
Joined: Wed Jun 02, 2010 9:06 am

Postby JSS » Wed Jun 09, 2010 3:29 am

Um, think you should do better as the Germans than what you've described. Something in your approach is way off track (from my experience).

Will see if I can locate an AAR showing how this should work.

JSS
User avatar
JSS
Site Admin
 
Posts: 2489
Joined: Wed Oct 01, 2003 9:13 pm
Location: Washington D.C.

Postby Richard III » Wed Jun 09, 2010 9:11 am

Thanks JJS

BII OTA3 v1.01 plays much like the original in the first few turns VS the AI although it still seems unlikly the Germans can get to the Muse. Maybe there not intended too ?

Perhaps the TAO VS the AI in KP is broken in some way ?
Richard III
Lance Corporal
Lance Corporal
 
Posts: 10
Joined: Wed Jun 02, 2010 9:06 am

Postby JSS » Wed Jun 09, 2010 9:44 am

Richard III wrote:Thanks JJS

BII OTA3 v1.01 plays much like the original in the first few turns VS the AI although it still seems unlikly the Germans can get to the Muse. Maybe there not intended too ?

Perhaps the TAO VS the AI in KP is broken in some way ?


It should be possible to reach the Muese in OTA (BII version or TAO5), don't expect it to be likely though.

Attack in TAO3 (KP version) could close down fast on the German player if the start goes poorly. On the other hand, if the start goes well (i.e. done with a very insightful strategy) then the Allied player could be left with gaping holes and little hope of restoring any type of lines.
Current PBEM Games
1. Sealion (Air Parity) t11 out

User avatar
JSS
Site Admin
 
Posts: 2489
Joined: Wed Oct 01, 2003 9:13 pm
Location: Washington D.C.

Postby Richard III » Wed Jun 09, 2010 10:15 am

Is that VS the AI in both games ??



[/quote] It should be possible to reach the Muese in OTA (BII version or TAO5), don't expect it to be likely though.

Attack in TAO3 (KP version) could close down fast on the German player if the start goes poorly. On the other hand, if the start goes well (i.e. done with a very insightful strategy) then the Allied player could be left with gaping holes and little hope of restoring any type of lines.[/quote]
Richard III
Lance Corporal
Lance Corporal
 
Posts: 10
Joined: Wed Jun 02, 2010 9:06 am

Postby JSS » Wed Jun 09, 2010 10:38 am

Richard III wrote:Is that VS the AI in both games ??


That's my experience... a caveat on this: have to say its been a very long time since I played against the KP AI (TAO3).
Current PBEM Games
1. Sealion (Air Parity) t11 out

User avatar
JSS
Site Admin
 
Posts: 2489
Joined: Wed Oct 01, 2003 9:13 pm
Location: Washington D.C.


Return to Battles in Italy Public Discussion

Who is online

Users browsing this forum: No registered users and 1 guest

cron